ActionScript 3.0 bible by Roger Braunstein

By Roger Braunstein

The ActionScript 3.0 Bible, 2d variation, is your entire consultant to the bleeding fringe of ActionScript 3.0 and the Flash Platform!

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Food = “pizza”;: This statement sets the value of food to the word “pizza” using the = (assignment) operator. The quotes around the word pizza signify that this is text rather than a variable called pizza. Variables can also be declared and assigned a value in a single line: var drink:String = “Root beer”; You can even declare several variables on a single line: var breakfast:String, lunch:String, dinner:String; After a variable is defined, it can be used to replace the use of its value. 0 introduces a special kind of variable called a constant.

The quotes around the word pizza signify that this is text rather than a variable called pizza. Variables can also be declared and assigned a value in a single line: var drink:String = “Root beer”; You can even declare several variables on a single line: var breakfast:String, lunch:String, dinner:String; After a variable is defined, it can be used to replace the use of its value. 0 introduces a special kind of variable called a constant. Constants define values that don’t change during the course of your program.

To see the results of the example code, invoke Control ➪ Test Movie. You can see the Example class and its output in Figure I-6. Note that the output of the trace() statement in Example appears in the Output panel. Many examples in this book only trace out information, so check the Output panel if you don’t see anything when you test the example code. qxd:Layout 1 9/22/07 12:56 PM Page l Introduction FIGURE I-6 The example in action Once you have the example set up, you can modify the ActionScript files within Flash, save your changes, and run Test Movie again to try out your own code.

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